Environment Artist, Character Artist, 3D Generalist

A little bit about myself.


I have a Bachelor's of Art in Game Design and Animation. I was trained to be a 3D generalist, but I specialize in Character and Environment Art. Currently, my greatest weakness is inexperience and speed. 

To combat this I make art on my own (on a time limit if possible) to keep improving my skills. My experience can be summed up by Team projects and Game jams where I took roles such as 3D generalist and Character artist under intense deadlines. 

The long version of my experience:


Western Themed Project : Position: 3D Modeler

● Responsibility: Create Western-themed assets, rigging the character, and texturing assets.


Basketball OKC Thunder Theme : Position: 3D Artist

● Responsibility: Create assets for an AR/VR basketball game in Unreal Engine.


2020 Global Game Jam (Jan.31 st -Feb. 2 nd): Position 3D Artist

● Responsibility: Work together to create a game in Unity. Theme: Repair. Created Textures, Models, Set Dressed, and Support. The game name was “Here We Go Again”


To check out the work so far you can click on the links below. Also if you want to contact me about work my contact info is also below.